The one segment that The NPD Group noted growth in were the sales of peripherals including NFC figurines, such as Nintendo’s amiibo line and those for other titles like Skylanders and Disney Infinity . Growth for that market saw a 15% increase to $235.5 million in 2016, up from $206 million in 2
The one new release to chart for the month was LEGO Marvel’s Avengers – in one note however, The NPD Group explained that if the chart were organized purely by the highest-selling SKU (rather than combined platform sales), last month’s _Mario & Luigi: Paper Jam _ for 3DS would have charted at
Following a busy holiday season filled with new releases, January is typically seen as a bit of a “slower” time of the year for new game releases, with the last month’s results from game sales tracker The NPD Group posting their list of the top selling titles for January 2016, which is largely dominated by many familiar fa
Offering four games in one box on what has to several discs, Rockstar Games Collection: Edition 1 has been announced for the cost of $59.99 – the orthodox price point for one game. Bundled into the package is L.A. Noire (2010); Red Dead Redemption (2009); Midnight Club: Los Angeles – Complete Edition (the tricked-out version of 2008’s MC:LA ); and Grand Theft Auto: Episodes From Liberty City ( GTA IV’s DLC compilation of The Lost and the Damned and The Ballad of Gay Ton
At launch, there will be five separate heists, comprised of at least 20 missions. Heists will, of course, be replayable, allowing players to try out the different roles and maybe, just maybe, understand what it’s like to be the getaway dri
Grand Theft Auto V set the world ablaze when it appeared, roaring onto the scene with the biggest open-world ever seen in the series. Rockstar soared back to the forefront of gaming, shouting from atop the skyscrapers and taking off into the stratosphere. In this current gaming climate of endless re-releases and remasters, it was only a matter of time that Rockstar would cave. Grand Theft Auto V was confirmed for release on Playstation 4 and Xbox One, with 1080p/30fps graphics and numerous tweaks to gameplay. But one new feature stood out: a first-person mode . For a series that’s always been a third-person endeavor, the FPS-style setup caught many gamers’ eyes, some even claiming it to make this GTA V “the definitive version.” gta 5 missions|https://gta5play.com/ V on PS4 and Xbox One is likely to be the definitive version of the game, but this first-person mode is a disposable and pointless inclusion, a shameless stand-in for true expansion on the already enormous open-world game.
As some may already know, a big incentive to move to the Xbox One and PS4 versions of GTAV is the fact that players can bring over their GTA Online characters, progress, and any Jobs they created. That’s a one way street, as any progress gained in the new versions, as well as leaderboard changes, won’t be seen on the Xbox 360 and
Overall, The NPD Group explained that consumers spent $605.2 million on gaming products at retailers in January, marking a 4% decrease from the same time last year ($627.6 million in January 2015). Hardware sales also accounted for $157 million in January, marking a 15% decrease from $185.4 million in the same period last y
Murder Mystery – As Michael, follow a trail of cryptic clues to unravel a grisly murder mystery. Put the clues together and you’ll unlock two Noir Style Filters, which will give your Story Mode gameplay and Snapmatic photos the feel of a gritty old school crime clas
It baffles me as to why Rockstar would even consider a first-person mode for GTA V. Perhaps it was the success of open-world shooters like Far Cry 3 that inspired them to do this, which is understandable. However, Far Cry 3 is a shooter. It’s built as a shooter and the shooting is a huge part of the game’s appeal. Sure, there’s exploration, but the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, is not a shooter. Its action comes from something less primal and more intelligent. If anything, this first-person shooter setup does more to pander to the FPS crowd than to thoughtfully expand on what Grand Theft Auto has always been about.
The moments of awe that the first-person mode demonstrate (like the flying segments) are constantly overshadowed by an obstructive and pointless statement. As the fanmade mods have shown us, first-person GTA is a novelty, a fleeting distraction that you’ll use for five minutes, then realize that it was just better the old way. Re-releasing GTA V barely a year after release is already a questionable move, but using something so disposable and out of place as a selling point is the real issue at hand. And yes, it’s optional. I understand that, but why treat this as a game-changer? GTA V on PS4 and Xbox One will sell, likely very well, but not because of the first-person mode. GTA V’s first-person mode is a pointless addition that does more to shamelessly lure in FPS fans than deliver any substantial inclusions to what Grand Theft Auto is about.
