Battlefield 6 Developer DICE Getting Help From Need For Speed Studio

That’s especially hard to guess considering how much Battlefield 5 was expanded post-launch. There’s tons of game modes and other content that DICE added, including a battle royale game mode. Battlefield 6 ‘s developer will surely consider every aspect of the last game, Battlefield2042play.com but it should drop Battlefield 5 ‘s Firestorm battle royale. That might seem counterintuitive, since battle royale games are still going strong right now, but it’s not what Battlefield 6 needs to succeed. There’s too many possibilities available to the game that would go to waste if DICE focused on making another battle royale m

Content was added that pulled from all periods of Star Wars , allowing players to fill the role of General Grievous or Rey Skywalker. Several special cosmetics were added that gave players a reason to grind and keep playing, while new map additions changed things up as time went on. A free expansion for the campaign provided real closure for its characters, while an emphasis on fun saw absurd game modes like Ewok Hunt bringing Star Wars fans back to the game. Though it lacks Battlefield ’s destruction and a proper stat-tracking system like Battlelog , Star Wars Battlefront 2 is truly deserving of a second cha

While DICE could simply drop War Stories in favor of a more traditional approach, it is hard to argue that Battlefield 6 having a campaign is necessary at all. Even more so than the Call of Duty series , Battlefield ’s campaigns are ignored by the vast majority of the game’s player base. While this is unfortunate given the time and effort put into a story mode’s creation, simply skipping the campaign entirely to save on resources seems like a wise idea. If this is done, DICE can instead focus on adding more content for what players truly care about: the multipla

A piece of somewhat troubling news regarding Battlefield 6 ** development has surfaced, as DICE is officially getting help from Need for Speed ** ’s studio Criterion to finish the game. It is quite understandable that EA would want extra help on the development of one of its flagship games. In the past, EA has called the upcoming Battlefield title the biggest game in the history of the franch

Lots of shooter fans probably remember the battle royale explosion from a couple years ago. It started with PlayerUnknown’s Battlegrounds and expanded from there. There’s lots of games known chiefly for battle royale action, like Fortnite and Apex Legends, but a lot of established franchises like Call of Duty added battle royale modes to capitalize on the craze. Battlefield was no exception, but Firestorm wasn’t a huge hit. Fortnite was already out by then , and Apex Legends came out a short while later. Firestorm got some praise for creativity, yet failed to draw in players from its well-established competit

Battlefield 6 will face exactly the same kind of competition if it tries to do another battle royale. In fact, it could do much worse than Firestorm, considering Apex Legends and Call of Duty: Warzone have had more than a year to stake a claim in the genre. There’s just not much point in Battlefield 6 trying to muscle in on that turf if it’s not completely devoted to the genre. Split focus between game modes will make it harder to ensure a theoretical sequel to Firestorm is special enough to make a dent alongside the battle royale giants. Theoretically speaking, DICE has better things to focus on right

EA’s been in a strange place the last few years, with its premier non-sports titles ending up on the backfoot compared to similar titles. Battlefield 5 ‘s disappointment made way for games like Call of Duty: Modern Warfare , and now Black Ops Cold War , at the mainstream first-person shooters. Need for Speed has been supplanted by simulatory and arcade-like experiences such as Forza Horizon or Dirt 5 . Ironically enough, EA even acquired Codemasters to expand its racing catalogue beyond just Need for Speed . Yet, while Codemasters will continue with its own independent racing projects, Need for Speed ‘s developer will assist in Battlefield development this y

With Battlefield 6 supposedly boasting a massive 128 player count and seeing DICE incorporating some “crazy ambitious ideas” into the game, making sure that the multiplayer portion launches smoothly should be the only priority. Dropping War Stories to allow every developer to help with the game’s online modes could ensure a smooth launch, avoiding the performance bugs and netcode problems seen when Battlefield 4 launched. Battlefield is a series built on the large-scale warfare seen its engaging multiplayer, and DICE should prioritize that with this rele

With the next generation of gaming officially underway with the recent launch of the PS5 and Xbox Series X, its only a matter of time before the usual heavy hitters enter the fray such as the Battlefield franchise. Battlefield 6 has been confirmed by EA to be in active development, already creating a surge of hype among fans for when they can get a first look and possibly even a release date for this latest installm

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